Neon Beast
Play Game

Neon Beast

An idle RPG on WAX. Your NFT beasts hunt while you're away, grow through Blend and Forge, and earn Beast Token in PvP, boss fights and chests.

How it works

Open a pack, put your beasts to work, and make them stronger over time.

Hunt

Beasts hunt across seven levels and keep earning Neon and materials offline, for up to 16 hours depending on rarity.

Blend and Forge

Blend three beasts of the same rarity into one of the next rarity. Forge raises a beast's level, saved on-chain on the NFT itself.

Earn Beast Token

Win PvP fights, deal damage to weekly and monthly bosses, open chests while you play, and finish quests.

Beasts

Seven rarities. The art is revealed at mainnet launch. Beta players can read the full guide inside the game.

Common Beast, art revealed at launch

Common

Uncommon Beast, art revealed at launch

Uncommon

Rare Beast, art revealed at launch

Rare

Epic Beast, art revealed at launch

Epic

Legendary Beast, art revealed at launch

Legendary

Mythic Beast, art revealed at launch

Mythic

Ultimate Beast, art revealed at launch

Ultimate

Equipment

Six kinds of gear, each in all seven rarities, from Common to Ultimate.

Weapon, art revealed at launch

WeaponCombat gear

Armor, art revealed at launch

ArmorCombat gear

Helmet, art revealed at launch

HelmetCombat gear

Boots, art revealed at launch

BootsHunting gear

Amulet, art revealed at launch

AmuletHunting gear

Relic, art revealed at launch

RelicHunting gear

Beast Token

Tokenomics reveal

The full Beast Token tokenomics go live on .

Supply and allocationTotal supply and where every token goes: rewards, liquidity, team, marketing.
BurningWhere Beast Token is burned, and how much.
Team tokensHow much the team holds and when it unlocks.
PresalePrice, limits, dates and the unlock schedule.
Beast Token · BEAST on WAX

Tokenomics

Beast Token has a fixed supply of 1,000,000,000. Play-to-Earn rewards are released as the player base grows, not on a fixed schedule, and a big part of every token spent in the game is burned forever.

Total supply1,000,000,000Fixed. No more can ever be created.
Presale price2.5 WAXUp to 5,000 tokens per wallet.
Listing price3 WAXPlanned, after the presale at 2.5 WAX.
Team8%Locked 6 months, then monthly.

Allocation

Play-to-Earn rewards
600,000,000
60%

Paid to players: hunting drops, Arena, PvP, boss pools and quests. Released step by step as the player base grows; the first release is 1,500,000.

Liquidity
169,000,000
16.9%

The Beast Token side of the Beast Token / WAX liquidity pools.

Team
80,000,000
8%

Locked for 6 months from the game launch, then 1/18 unlocks every month. The team's only Beast Token.

Marketing
80,000,000
8%

Bug hunters, moderators, content creators, giveaways and events.

CEX listings
70,000,000
7%

Kept for future centralized exchange listings.

Presale
1,000,000
0.1%

Sold for WAX before the game opens. Tokens that are not sold go to Play-to-Earn.

Burning

Spent in the game35%

of every Beast Token spent in the game is burned: Forge, Blend, repairs, food, storage, slots, Workshop, Mystery Boxes and more.

Withdraw fee40%

of the 5% withdraw fee is burned, so 2% of every withdraw. Never on presale tokens.

PvP Duels30%

of the 15% the game keeps from every duel pot is burned, so 4.5% of each pot.

Marketplace sale tax40%

of the 5% tax on every Marketplace sale is burned, so 2% of each sale.

Rent fee40%

of the 10% the game keeps from the rent is burned, so 4% of each rental.

Burned tokens are gone forever: the supply only goes down. What is not burned goes to the reward wallet, back to players. The team gets none of these fees.

Where every token goes

Beast Token spent in the game

Forge, Blend, repairs, food, storage, slots, Duels and more. Nothing new is created.

60%35%
  • Reward wallet, back to players60%
  • Burned forever35%
  • The player's referrer (no referrer: reward wallet)5%
  • Team0%

Withdraw fee

The small fee on a withdraw from the game to your wallet. Never on presale tokens.

60%40%
  • Reward pool, back to players60%
  • Burned forever40%
  • Team0%

WAX from every sale

The presale and every pack sale.

60%15%25%
  • Liquidity pool (Beast Token / WAX)60%
  • Development and running costs15%
  • Team25%

The Beast Token for the liquidity pool comes from the Liquidity allocation.

Team tokens: 8%, locked

Months 1 – 6Locked. 0 tokens.
Months 7 – 244,444,444 unlock every month
Game launchMonth 6Month 24: all 80,000,000

The team gets nothing from Beast Token spent in the game or from withdraw fees. Its income is the locked 8% and 25% of the WAX from sales.

Presale

Starts
Runs3 days
Price2.5 WAX
For sale1,000,000
Max per wallet5,000
Withdraw unlock50% day 30 · 50% day 60
Presale details

Live numbers

Live token numbers (rewards issued, tokens held, burned) start with the mainnet launch.

Beast Token is a game token, not an investment product. Its price can rise or fall, and it can lose all value. Nothing here is financial advice.

Roadmap

Where the game is today and what comes next.

  1. Done

    Team testing

    The whole game built and tested by the team on WAX testnet: hunting, Beasts, equipment, Forge, Blend, Arena, bosses, quests, rent, Marketplace and more.

  2. Starting TBA

    Closed beta

    Players test the whole game with their own WAX mainnet wallet. You join with an access code: from our giveaways on X and Discord, or an invite from a beta tester. Beta Beasts, gear and progress live on the game server and reset at launch. Active beta testers get rewards on mainnet.

    Play the beta
  3. Beast Token presale

    Beast Token sold for WAX before the game opens. Tokens that are not sold go to Play-to-Earn rewards.

  4. Game launch on WAX mainnet

    The full game goes live. Presale tokens become usable in the game and the unlock countdown starts.

  5. TBA

    New features, added step by step from what players tell us.